GRANT  NIESNER

 

ART DIRECTION      CONCEPT DESIGN      MODELING      PRE-VISUALIZATION

 

 

MOTION PICTURE

 

2003 - 2004       Hellboy & Son of The Mask                 Tippett Studios

Virtual set modeler and Texture Painter – Character Modeler

2002 - 2003       Matrix Revolutions                              Tippett Studios

Art Director, Concept Designer and Modeler

2002                 Matrix Revolutions                        ESC Entertainment

Concept Designer and Modeler

2001                 Matrix Reloaded/Revolutions        EON Entertainment

Creature/Machine Concept Designer and Modeler

2000 - 2001       Matrix Reloaded/Revolutions     Manex Visual Effects

Visual Effects Art Director and Concept Modeler

1999 - 2000       Bless The Child                          Manex Visual Effects

Digital Art Director, Concept Designer and Modeler

1998 - 1999       The Matrix                                  Manex Visual Effects

Conceptual Designer and Modeler, Pre-visualization

Animator and Sequence Supervisor

1997                 What Dreams May Come                       Mass Illusions

Pre-visualization Animator and Concept Modeler

1996 - 1997       Starship Troopers                                  Mass Illusions

Pre-visualization Animator, Modeler and VFX Artist

 

OTHER MEDIA

 

2004 – 2005                                                   Electronic Arts – Tiburon

Art Director of the NCAA Football 2006 video game

2003 - 2004                                                Silver Pictures - Freelance

Art Direction, Modeling and Pre-visualization of studio logo

1998 - 2001                                                          Manex Visual Effects

Art Director for various in-house print advertisements, web site

graphics and corporate identity   

1995 - 1996                                                        Sonalysts Studios, CT

CG Designer, Animator, Painter and Flint Artist for various media

Clients included: Time/Life Medical, Sun Intl, NOVA, CT Tel., Speed Vision

 

1993 - 1995                                                                    Reflex I/O, NY

CG Designer, Animator, Painter and Flint Artist and Digital

Retouching for various for various local and national clients

1991 - 1993                                                     Promotion Products, NY

Character Designer, Illustrator and Graphic Designer of printed

merchandising for various local and national clients

1989 - 1993                                                  Syracuse, NY - Freelance

Animation, Graphic Design, Art Restoration, Illustration and 3D Modeling

1989 - 1991                                                           Hiawatha Utility, NY

CAD, and Graphic Designer

 

 

 

 

 

Education

 

1985 - 1989       Rochester Institute of Technology         Rochester, NY

Bachelor of Fine Arts in Industrial Design

Studies included Product Design, Traditional Animated Production, Sculpture, Graphic Design, Painting and Computer Graphics

 

References available upon request

 

 

animachina@hotmail.com