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GRANT NIESNER ART
DIRECTION • CONCEPT DESIGN •
MODELING • PRE-VISUALIZATION |
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MOTION PICTURE |
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2003 - 2004 Hellboy & Son of The
Mask Tippett Studios Virtual
set modeler and Texture Painter – Character Modeler 2002 - 2003 Matrix Revolutions Tippett Studios Art
Director, Concept Designer and Modeler 2002 Matrix Revolutions ESC Entertainment Concept
Designer and Modeler 2001 Matrix Reloaded/Revolutions EON Entertainment Creature/Machine
Concept Designer and Modeler 2000 - 2001 Matrix Reloaded/Revolutions Manex Visual Effects Visual
Effects Art Director and Concept Modeler 1999 - 2000 Bless The Child Manex Visual Effects Digital
Art Director, Concept Designer and Modeler 1998 - 1999 The Matrix Manex Visual Effects Conceptual
Designer and Modeler, Pre-visualization Animator
and Sequence Supervisor 1997 What Dreams May Come Mass Illusions Pre-visualization
Animator and Concept Modeler 1996 - 1997 Starship Troopers Mass
Illusions Pre-visualization Animator, Modeler and VFX Artist |
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OTHER MEDIA |
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2004 – 2005 Electronic Arts
– Tiburon Art
Director of the NCAA Football 2006 video game 2003 - 2004 Silver Pictures -
Freelance Art Direction, Modeling and
Pre-visualization of studio logo 1998 - 2001 Manex Visual Effects Art
Director for various in-house print advertisements, web site graphics
and corporate identity 1995 - 1996 Sonalysts Studios, CT CG Designer, Animator, Painter and
Clients included: Time/Life Medical, Sun Intl, NOVA, CT Tel., Speed Vision
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1993 - 1995 Reflex
I/O, NY CG Designer, Animator, Painter and
Retouching for various for various local and national clients 1991 - 1993 Promotion
Products, NY Character Designer, Illustrator
and Graphic Designer of printed merchandising for various local
and national clients 1989 - 1993 Syracuse, NY -
Freelance Animation, Graphic Design, Art
Restoration, Illustration and 3D Modeling 1989 - 1991 Hiawatha
Utility, NY CAD, and Graphic Designer |
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Education |
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1985 - 1989 Rochester Institute of Technology Bachelor
of Fine Arts in Industrial Design Studies included Product Design, Traditional Animated Production, Sculpture, Graphic Design, Painting and Computer Graphics |
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References available upon request |